s h o r t f o l i o . . .


https://farm6.staticflickr.com/5580/14769093690_4cb4c5afa8_o.jpg
                   
That's only my listed, work in progress and practice personal work, others are not to be published due to copyright ownership.
Showing posts with label LUMION8. Show all posts
Showing posts with label LUMION8. Show all posts

Thursday, May 7, 2020

Le Pirate Resto Bar . . .

PIRATES . . . seaside Fine Dining Resto bar
In reality when you hear the word "pirates", You always put in your mind that has a violence or attackers, or the character "Captain Jack Sparrow" of Pirates of the Carribean...and that's why the concept started. This rough messy mouldy direction are based on the selected reference scene parts of the pirates boat, like porthole, crate and barrel, Ship wheel, etc. and from that particular references I produce a concept based on the space planning, flow and circulation of each object to create a scenario. A scene that keep for client vision or interest and attractions.

model in sketchup + lumion 8 render and animation

PIRATES HISTORY


Monday, January 28, 2019

POLYGON...final

polygon is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed polygonal chain or circuit.

Wednesday, October 3, 2018

The Farm Pool ... Lumion render (update)

"The Farm Pool" - Relax and get away from the crowds, heat, noise and queues. Enjoy a day of nature, incredible views, friendly people, great foods and wine! workflow : sketchup + lumion8...check previous concept

Thursday, September 27, 2018

The Farm Pool ... Lumion render (REVISED 1) with Tips and Tricks

"The Farm Pool" - Relax and get away from the crowds, heat, noise and queues. Enjoy a day of nature, incredible views, friendly people, great foods and wine! workflow : sketchup + lumion8...check previous concept

code : P20_PRINT_DAY_BRIGHT *
code : FLYTHROUGH_DAY_BLOOM *
code : P20_PRINT_DAY_BRIGHT_lighting *
code : P19_PRINT_NIGHT_BRIGHT *
code : FLYTHROUGH_NIGHT_BLOOM *
code : P19_PRINT_NIGHT_BRIGHT_lighting *

Tutorial : How to render the "Lighting" pass and other additional output like Depth, Normal, Specular, SKYalpha, and MATid...(follow the number steps)
       1- Flythrough
       2- RenderClip
       3- Current Shot
       4- Check additional output to render separately,
       5- Choose size render image.
       6- then save and hit render...voila!!!

Thursday, September 20, 2018

office | showroom...warehouse - Lumion RENDER

A warehouse is a commercial building for storage of goods. Warehouses are used by manufacturers, importers, exporters, wholesalers, transport businesses, customs, etc. They are usually large plain buildings in industrial parks on the outskirts of cities, towns or villages.

And a  showroom can also be a space for wholesale buyers to view fashion merchandise for sale in their retail stores.
WITHOUT MEZZANINE... SKETCHFAV HERE
      
      
      
      
    
    
    
    
    
WITH MEZZANINE...
    
    
    
    
    
you can check also some lumion3d render HERE