s h o r t f o l i o . . .


https://farm6.staticflickr.com/5580/14769093690_4cb4c5afa8_o.jpg
                   
That's only my listed, work in progress and practice personal work, others are not to be published due to copyright ownership.
Showing posts with label Vray Setting. Show all posts
Showing posts with label Vray Setting. Show all posts

Monday, June 25, 2018

Lumion movie effects file (*lme file format) . . . comparison test from build mode to render output.

Lumion movie effects file (*lme)

I made a comparison from build mode to render output or even in animation, and there's a lot of trial to achieve good illumination.
From custom settings I made a trial and error to achieve good illumination in build mode but when i set to render a scene its totally different, I adjust basically around using low and high temperature with high contrast, very low sun brightness, specific amount of shadow brightness, a combination of low exposure, full hyperlight, skylight bright and saturation. I think it is important also to put cloud and sky brightness to reflect in reflective materials and overall brightness under sky and clouds are important. Tweaking those parameters around in every project since every model size and orientation along with material sets is different. Even camera angle need to adjust to get what you need. Lumion 8 become quite sensitive with all those parameters that you can see only after you render.

I use this Standard Effects in every scene : 

SUN | SHADOW | EXPOSURE | REFLECTION | GLOBAL ILLUMINATION

Add some Style Effects if needed :

LENS FLARE | DEPTH OF FIELD | 2 POINT PERSPECTIVE | VOLUMETRIC LIGHT | BLOOM
ADJUSTED COLOR CORRECTION WITHOUT POST PROCESS

To elliminate post process by adding Process Effects :

COLOR CORRECTION | SHARPNESS | SELECTIVE SATURATION | ANALOG COLOR LAB | NOISE

try to compare my screengrab images and you can check my setting for still and animation...try it !!!

Thursday, February 26, 2015

plugins tutorial . . . DOF setting using Camera Distance.


Wednesday, November 14, 2012

THE MAKING...OldTown

process: model in sketchup + vray for sketchup + photoshop + fotosketcher
Check all the image series - HERE
Complete series of the making of old town - HERE


Publish at Calameo or read more publications.

model | visoft          texture | images          vismat         1          2       series of tutorial
                       

Tuesday, October 2, 2012

Charlie Chaplin . . .

PROCESS : SKETCHUP + VRAY + PHOTOSHOP
OVERRIDE MATERIALS 
As you can see in my images with material override -the monochromatic scene- showing only the ambient illumination to see if the lights coming from the window and IES lights are enough for the scene. Once it’s ok to my preferences, I apply all the materials, reflections, etc. to the scene. I used two types of environments, one with HDRI and the other Sun settings. You can see the difference showing that volume lights on the right side of the window are more visible using SUN setting than with HDRI setting.
  
HDRI SETTING
 
SUN SETTING
FROM DEFAULT SETTING
PHOTOSHOP

Friday, March 30, 2012

HDRI and STUDIO LIGHTING

I already finished my work today and thankful that have spare time to make some tutorials for all who always message me and always ask how to use HDRI..."Here's my collection now" grab it!...A collection of HDRI and Studio lighting from different contributor in the net which I always use in my scene. In this collection also show on how to load directly in Vray Texture Editor including  ready to use visoft setting. Hope it helps a lot  to all beginners.













How to load to Vray Texture Editor

Tuesday, February 7, 2012

...a piece of space.

process : model in sketchup + vray for sketchup version 1.90.03 + photoshop + cup of tea ...

LOMO EFFECT

NORMAL EFFECT

Simple scene




Four materials that i used in the scene
sketchup model and vray setting including material : HERE