TIPS AND TRICK . . .here's my method and series of images :)
step 1 - save scene view - try to capture a nice view point from sketchup showing all the textures, lines and transparent materials...etc.
step 2 - render override materials with lights "same view" - here i just want to take all the bouncing effect of lights in shaded model . . . :) cheating
step 3 - merge step 1 and step 2 in photoshop using multiply "try to experiment" - here's an output after putting some layered effect, adjust brightness/contrast, etc. :)
step 4 - add some bloom effect and color adjustment - after adjusting brightness/contrast in photoshop add more empty layer for light bloom effect by selecting all the lights that you want to add, fill with white color, then "ctrl+D" to deselect or to remove the selection, then add gaussian blur effect to produce bloom effect.
step 5 - convert to water color or oil effect - open fotosketchers, open output of step 4 and load the parameters "watercolor or oil painting" effect...save and that's it :)
additional drama - adding faded washed frame maybe for more added attraction - using plugins "filter forge" select water color frames, adjust the frame pixel then that's it
hope it helps:) VROPT / VSOPT SETTING
"voila" zdesign
hope it helps:) VROPT / VSOPT SETTING
"voila" zdesign