s h o r t f o l i o . . .


https://farm6.staticflickr.com/5580/14769093690_4cb4c5afa8_o.jpg
                   
That's only my listed, work in progress and practice personal work, others are not to be published due to copyright ownership.

Monday, November 16, 2015

ANATOMY FOR SCULPTORS . . .

Understanding the human figure by :  ULDIS ZARINS with SANDIS KONDRATS
The concept of this book came from the other co-author Uldis Zarins, a classically trained sculptor. While he's learning sculpting, he was frustrated by the lack of anatomy books for sculptors, and so he decided to create such a book. The book was crowd-funded successfully on Kickstarter in May 2013

   
   
        

Wednesday, November 4, 2015

BOKEH EFFECT IN VRAY SKETCHUP . . .

Bokeh effect is defined as “the effect of a soft out-of-focus background that you get when shooting a subject, using a fast lens, at the widest aperture, such as f/2.8 or wider.” Simply put, bokeh is the pleasing or aesthetic quality of out-of-focus blur in a photograph. 

V-Ray also offers a feature to simulate this type of effect: enable the depth of field and just flag on “blades” 

Trial 1 | Aperture (f number) 8.0 | Shutter speed 300
https://c2.staticflickr.com/6/5677/22125559523_6036397e62_h.jpg 
Trial 2 | Aperture (f number) 1.0 | Shutter speed 300
https://c2.staticflickr.com/6/5778/22720651406_9383037e01_h.jpg
Trial 3 | Aperture (f number) 2.0 | Shutter speed 125
Trial 4 | Aperture (f number) 2.0 | Shutter speed 60

3 important things to affect DOF "Depth of field" 
 Adjust or increase Blur DOF effect
  • Using a bigger Focal length
  • Reducing the distances from the subject (actual distance of camera to object)
  • Decreasing f-number
Note : The more you decrease the value of f_number more strong effect in DOF "Depth of field"   -  -

EV (Exposure value) a combination of a shutter speed and an aperture "f-number" setting, independent of any ISO setting.
https://c1.staticflickr.com/1/667/22757417952_6e58d099c6_c.jpg
EV (Exposure value)
 
I have lots of trial and error...correct me if I'm wrong about the setting and I need a comments and more suggestion if you have. :) GOD BLESS

Tuesday, November 3, 2015

WOOD PARQUET FLOORING . . . VISMAT

Using Displacement | Normal | Specular maps 

Trial -   adding specular map to perpendicular slot of the Fresnel and normal map to the Reflection Glossiness slot.

 

Wednesday, October 28, 2015

Humster3D - CAR RENDER COMPETITION . . . Adjusted Model and Scene Set-up - FINAL

The concept is about saving animals, a wildlife conservation and anti poaching rescue vehicle...
Race to Save the World's Wildlife
FINAL :  humster3d.com      WIP : humster3d.com/     Inspiration :  http://savingprivaterhino.org/

Gen 8:17  - Bring out with you every living thing that is with you of all flesh—birds and animals and every creeping thing that creeps on the earth—that they may swarm on the earth, and be fruitful and multiply on the earth.”

https://c1.staticflickr.com/1/631/22161975950_fd4d22d6ee_h.jpg

https://c2.staticflickr.com/6/5820/22348585120_7d52086984_b.jpg
https://c1.staticflickr.com/1/759/21915336263_5d0b745b5e_b.jpg
 enhance using fotosketcher 
https://c1.staticflickr.com/1/728/23309132641_1f7bdf4d80_b.jpg

Monday, October 5, 2015

Humster3D - CAR RENDER COMPETITION . . . WIP

first time to do 3d vehicle model . . . Race to Save the World's Wildlife
The concept is about saving animals, a wildlife conservation and anti poaching rescue vehicle.
CHECK : humster3d.com/        Inspiration :  http://savingprivaterhino.org/

Gen 8:17  - Bring out with you every living thing that is with you of all flesh—birds and animals and every creeping thing that creeps on the earth—that they may swarm on the earth, and be fruitful and multiply on the earth.”

https://c1.staticflickr.com/1/728/21912449956_a496f7e7ac_h.jpg

Sunday, September 6, 2015