Here's the scene view i selected from the original set up of the Pavilion - Clay Render
In this tutorial I retain only the default value of Glossiness and IOR in refraction and ticked the affect shadows and affect alpha...here's the trick.
REFLECTION USING FRESNEL
DIFFUSE USING BLEND TEXTURE - A
TEXTURE
DIFFUSE USING BLEND TEXTURE - B
TRANSPARENCY USING COLOR PALETTE
BUMP USING NOISE
SAMPLE RENDERED WATER - DAY SCENE
SAMPLE RENDERED WATER - NIGHT SCENE
No comments:
Post a Comment